Home

The Home Area is, where your nymphs live and rest and play and do whatever.

The challenge is to organize your camp so you can produce or farm whatever you want or need. In the end, it boils down to nymph shells for the sexy content and decoration and completion for items. You have to fight limited space and nymphs harvesting stuff when you are not looking and their limited stamina for harvesting and so on. There are strategies for many such problems, but since this is a puzzle game, you should work out many of the strategies yourself. Some you might find on the wiki pages or in the discord. So spoilers might be everywhere, if you want to work stuff out yourself.

The nymph book is accessibly here, for watching the sex scenes and trophy scenes. If you want to call it a game goal, it is to level up your nymphs and thus unlock their scenes and get better nymphs for levels and event maps. Completing all stages is not hard. Some of the challenges might be challenging though. But you do not need them to complete the "story".

The nymphs here have limited stamina and need to rest after spending their stamina on harvesting and working. For resting they fly into brothels. There is a soft capping of 15 active nymphs. Should you create nymphs via merge or displace a brothel, you will have more nymphs on screen, temporarily.

Your crystal and coin storage resides here as items on the tiles too. You can collect coins and crystals in levels, but on home, your buildings and factory items will stay and grow up to max tier when you build more and merge them up.

For home special merging rules can apply via config menu. The overlapping option disables placement mergers. You have to actually place one item over another and not next to it. Plus you can disable chain merging.

All rewards you get will show up in a bubble in home area. The current event chest can be bought for rubies here. And the Alchemist visits for barter deals.

The quests you get shown are global quests. They can be completed anywhere, but if you finish them at home, you have to re-enter home, to get a new quest.

Healing power is mostly useless in home. After your nymph power increases, you can unveil more tiles and heal those new tiles, but you will quickly reach the point, where you will heal faster than you unlock new tiles. Your starting healing will come from the wind candles spawning from the left and merging the wax up to candles.

Event items behave differently in home camp. Unfortunately you usually get not much info before. Mostly it is some minor alternative to an existing method of getting resources (might be good for new bases but if you have max tier in base, you do not want to use this) or decoration. For the pod event items, it mostly is some way to get more shells.

If you start the game and learn the mechanics on an event map or the puzzle maps, beware. Home items usually are different. Or rather the puzzle items with the same name are nerfed or altered.

If you delete your boobs of wisdowm, you cannot get it back.

There are ruby unlockable islands around your home with some goodies, but mostly they are interesting for the increased space.

You cannot bring functioning golems to home base.

There are several steam wrecks on the map, but if they get harvested, they will deplete, destroying your source of steam. Wich is not as bad, as it sounds. Should you really need steam, you can always play a map with steam and bring it home for rubies. And clouds will become a renewable resource and somewhat obsolete later, if you want water.